• Start Date: 19 Sep, 2017
  • 6 weeks
  • Study Content: Videos


Learn to create images of 3D scenes in both real-time and with realistic ray tracing in this introductory computer graphics course.

Course Fee: Free
Certificate Cost: See Fees and Eligibility

Introduction

Introduction Video

Course Description

This course is made available through the eLearnAfrica and Edx partnership.

Today, computer graphics is a central part of our lives, in movies, games, computer-aided design, virtual simulators, visualization and even imaging products and cameras. This course teaches the basics of computer graphics that apply to all of these domains. Students will learn to create computer-generated images of 3D scenes, including flybys of objects, make a real-time scene viewer, and create very realistic images with raytracing. We will start with a simple example of viewing a teapot from anywhere in space, understanding the basic mathematics of virtual camera placement. Next, you will learn how to use real-time graphics programming languages like OpenGL and GLSL to create your own scene viewer, enabling you to fly around and manipulate 3D scenes. Finally, we will teach you to create highly realistic images with reflections and shadows using raytracing.CSE167x teaches the foundations of computer graphics. This course runs for 6 weeks and consists of four segments. Each segment includes an individual programming assignment: Overview and Basic Math (Homework 0: 10% of grade) Transformations (Homework 1: 20% of grade) OpenGL and Lighting (Homework 2: 35% of grade) Raytracing (Homework 3: 35% of grade) This term, students who earn a total score of 50% or greater will have passed the course and may obtain a certificate from UC San DiegoX. FAQ What is the format of the class? The class will consist of lecture videos, brief exercises, and homework assignments. Each of the four segments of the course will have 2-3 lectures. Each lecture includes 3-5 lecture videos, which last between 10 and 20 minutes. There will be a brief exercise after each lecture video to help you test your understanding of the material. Your score will be determined entirely by programming assignments for which you will receive immediate autograder feedback. You may submit your assignment to the autograder multiple times; only your last submission will count. Programming projects are to be implemented individually without copying code from other students, largely identical online resources, or previous instances of the class. However, short of posting or sharing actual explicit code, you are encouraged to collaborate and discuss problems in the discussion forums. Will the text of the lectures be available? Yes. All of our lectures will have transcripts synced to the videos. Do I need to watch the lectures live? No. You can watch the lectures at your leisure. You can "work ahead" if you want to move faster than the due dates. Conversely, you can progress at a slower pace. Please note that certificates will only be awarded to students who obtain the requisite score by turning in assignments by the established deadlines. How much does it cost to take the course? Nothing: the course is free. If you expect to be doing a lot of graphics programming in the future, we would recommend the OpenGL and GLSL programming guides, but it is by no means required to purchase them. There are many free online resources for these topics, and we will be posting links to them. What computer system do I need for the course? The course material involves C++/OpenGL/GLSL programming that is portable. We provide skeleton code for all major platforms (Windows, Mac OS, Linux). This is a modern course involving programmable shaders, but any machine built in the last few years should be adequate. We provide many compilation hints and tips, and Homework 0 is to ensure you can compile and work with the autograder. You do need some kind of C++ development environment; we provide several resources to get you started for Homework 0. In the highly unlikely event you cannot get your machine to work, you will hopefully have adequate time to find another system. Will I learn Maya/DirectX/3D Studio Max etc.? This is a course on the foundations of computer graphics and covers concepts, not the intricacies of a particular software package. That said, you will be able to write complex interactive and offline 3D graphics programs at the end of the course in C++, OpenGL and GLSL. Can I contact the Instructor or Teaching Assistants? Yes, but not directly. The discussion forums are the appropriate venue for questions about the course. The instructors will monitor the discussion forums and try to respond to the most important questions; in many cases response from other students and peers will be adequate and faster. I have a disability (visual/hearing etc.) Can I take the course? In most cases, yes. We provide transcripts for all lectures. Many leading computer graphics researchers have had visual impairments like color-blindness. However, this being a computer graphics course that relies on visual image comparisons, we probably cannot provide adequate support for those who are legally blind. I have a busy schedule this fall. Can I still take the course? The course does require about 12 hours per week of work, and the assignments (where you are given two weeks) require the time. Certificates of achievement require a passing score. Of course, you are welcome to just go through the lectures or attempt some of the assignments if you are not interested in a certificate; we hope to provide something for everyone.

Certificate cost may vary. You will be redirected to the host page for cost and payment options.

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The University of California, San Diego

The University of California, San Diego (UC San Diego) is a student-centered, research-focused, service-oriented public institution that provides opportunity for all. This young university has made its mark regionally, nationally and internationally. Named in the top 15 research universities worldwide, UC San Diego fosters a culture of collaboration that sparks discoveries, advances society and drives economic impact.

 

The campus offers a wide range of education and research opportunities—from engineering, medicine and oceanography to the arts and humanities, and physical and social sciences—lending itself naturally to interdisciplinary learning. Our students, who learn from Nobel laureates, MacArthur Fellows and National Academy members, are as committed to public service as they are to their studies. Regularly listed among the top 10 public universities in the nation, for the fifth consecutive year UC San Diego has also been ranked first based on research, civic engagement and social mobility.

 

We are unique among other University of California campuses—UC San Diego offers undergraduates the “small college” concept patterned after those at Cambridge and Oxford universities. Each of the six undergraduate colleges has its own residence halls, student services, traditions and even graduation ceremonies. While the undergraduate remains part of one university, they also develop a sense of identity within the smaller family of their chosen college.

 

UC San Diego is one campus with multiple pillars of excellence, a leading public university that is transforming lives, shaping new disciplines and advancing the frontiers of knowledge.

This institution is available on eLearnAfrica through partnership with Edx.

You may be able to download course materials after enrolling in this course. If not, all of the necessary course materials provided by the course instructor will be available on the provider's course page.
COLLABORATION POLICY

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CHANGING THE HONOR CODE

Please note that we review and may make changes to this Honor Code from time to time. Any changes to this Honor Code will be effective immediately upon posting on this page, with an updated effective date. By accessing the App and/or Site after any changes have been made, you signify your agreement on a prospective basis to the modified Honor Code and any changes contained therein. Be sure to return to this page periodically to ensure familiarity with the most current version of this Honor Code.

Effective Date: September 22, 2016